Difference between revisions of "UU Game Terminology - Mandatory"

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'''Mandatory [[UU Game Terminology - Effects|effect]] are [[UU Game Terminology - Effects|effect]] that MUST be done every single time another [[UU Game Terminology - Effects|effect]] occurs (if possible), otherwise you cannot play the card, target the card or do an [[UU Game Terminology - Effects|effect]].'''
 
'''Mandatory [[UU Game Terminology - Effects|effect]] are [[UU Game Terminology - Effects|effect]] that MUST be done every single time another [[UU Game Terminology - Effects|effect]] occurs (if possible), otherwise you cannot play the card, target the card or do an [[UU Game Terminology - Effects|effect]].'''
  
This [[UU Game Terminology - Effects|effect]] can either be [[UU Game Terminology - Triggered|Triggered]] or [[UU Game Terminology - Continuous|Continuous]] [[UU Game Terminology - Effects|effect]].
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*This [[UU Game Terminology - Effects|effect]] can either be [[UU Game Terminology - Triggered|Triggered]] or [[UU Game Terminology - Continuous|Continuous]] [[UU Game Terminology - Effects|effect]].
  
This [[UU Game Terminology - Effects|effect]] becomes a [[UU Game Terminology - Requirement|Requirement]] to a card or [[UU Game Terminology - Effects|effect]] that has [[UU Game Terminology - Triggered|Triggered]] it.  
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*This [[UU Game Terminology - Effects|effect]] becomes a [[UU Game Terminology - Requirement|Requirement]] to a card or [[UU Game Terminology - Effects|effect]] that has [[UU Game Terminology - Triggered|Triggered]] it.
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<span style="color:orange">'''Mandatory vs. Optional Effects'''</span>
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<br>Some effects are mandatory (ex."'''DISCARD''' a card"), while others are optional ("you may '''STEAL''' a Unicorn"). If a card does not use the word "may," you can assume it is mandatory.
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If a card has an optional effect that states "If this card is in your Stable at the beginning of your turn," you may NOT use that effect if you forget to use it before you '''DRAW''' a card for your Draw phase. If the effect is mandatory, you must still do it if you (or another player) notices that you did not use the effect.
  
 
== IMPOSSIBLE ACTIONS ==
 
== IMPOSSIBLE ACTIONS ==
If you have a [[cards|card]] in your [[UU Game Terminology - Hand|hand]] that requires you to perform an [[UU Game Terminology - Impossible|impossible action]], you may not [[play]] it. Sometimes, however, the [[UU Game Terminology - effects|effect]] of a [[cards|card]] in your [[UU Game Terminology - Stable|Stable]] or a [[cards|card]] played by [[Player|any other player]] may require you to perform an [[UU Game Terminology - Impossible|impossible action]]. If this situation occurs, disregard that action. Some [[Impossible|impossible actions]] include:
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If you have a [[UU Game Terminology - Cards|card]] in your [[UU Game Terminology - Hand|hand]] that requires you to perform an [[UU Game Terminology - Impossible|impossible action]], you may not [[UU Game Terminology - Play|play]] it. Sometimes, however, the [[UU Game Terminology - Effects|effect]] of a [[UU Game Terminology - Cards|card]] in your [[UU Game Terminology - Stable|Stable]] or a [[UU Game Terminology - Cards|card]] played by [[UU Game Terminology - Player|any other player]] may require you to perform an [[UU Game Terminology - Impossible|impossible action]]. If this situation occurs, disregard that action. Some [[UU Game Terminology - Impossible|impossible actions]] include:
 
* [[UU Game Terminology - Discard|DISCARD]] when you have no cards in your [[UU Game Terminology - Hand|hand]].
 
* [[UU Game Terminology - Discard|DISCARD]] when you have no cards in your [[UU Game Terminology - Hand|hand]].
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card when you have no cards in your [[UU Game Terminology - Stable|Stable]].
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card when you have no cards in your [[UU Game Terminology - Stable|Stable]].
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
  
== Gameplay Terminology. ==
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=='''Gameplay Terminology'''==
<p>
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{{Gameplay Terminology}}
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
*[[Player]]
 
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
 
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
 
----
 
*[[Phase|Phase(s)]]
 
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
 
 
 
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
----
 
*[[Cards]]
 
**Card type:[[Downgrade]]
 
**Card type:[[Instant]]
 
**Card type:[[Magic]]
 
**Card type:[[Upgrade]]
 
**Card type:[[Unicorn]]
 
**Unicorn card type:[[Baby Unicorn|Baby]]
 
**Unicorn card type:[[Basic Unicorn|Basic]]
 
**Unicorn card type:[[Magical Unicorn|Magical]]
 
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
----
 
*Game: [[Deck]]
 
*Game: [[Discard Pile]]
 
*Game: [[Nursery]]
 
----
 
*[[Choose|Choose]] (a card)
 
*[[UU Game Terminology - Destroy|Destroy]] (a card)
 
*[[Discard]] (a card)
 
*[[Draw]] (a card)
 
*[[Play]] (a card)
 
*[[Pull]] (a card)
 
*[[Replace]] (a card)
 
*[[Return]] (a card)
 
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
 
*[[Steal]] (a card)
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
**Effect: [[Directly]] (into stable)
 
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
 
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
 
**Effect: [[UU Game Terminology - Continuous|Continuous]]
 
**Effect: [[Mandatory]]
 
**Effect: [[UU Game Terminology - Optional|Optional]]
 
**Effect: [[UU Game Terminology - Triggered|Triggered]]
 
**Effect: [[Unless otherwise stated]]
 
**Effect: [[Search]]
 
**Effect: [[Shuffle]]
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
----
 
*Defined as:[[Seven Sacker]]
 
*Defined as:[[Masquerade]]
 
*Defined as:[[Flyers]]
 
*Defined as:[[Simultaneously]]
 
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 

Latest revision as of 16:16, 25 December 2020

Mandatory effect are effect that MUST be done every single time another effect occurs (if possible), otherwise you cannot play the card, target the card or do an effect.

Mandatory vs. Optional Effects
Some effects are mandatory (ex."DISCARD a card"), while others are optional ("you may STEAL a Unicorn"). If a card does not use the word "may," you can assume it is mandatory.

If a card has an optional effect that states "If this card is in your Stable at the beginning of your turn," you may NOT use that effect if you forget to use it before you DRAW a card for your Draw phase. If the effect is mandatory, you must still do it if you (or another player) notices that you did not use the effect.

IMPOSSIBLE ACTIONS

If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:

Gameplay Terminology