Difference between revisions of "UU Game Terminology - Turn"

From Unstable Games Wiki
(Linear Progression of a player's Turn)
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Player|Players]] take [[turn|turns]] by going clockwise around the table. Each turn is made up of 4 [[Phase|phases]].  
+
{{Template:Skip turn}}
* [[Beginning of Turn Phase]]: If any [[cards]] in your [[UU Game Terminology - Stable|Stable]] have an [[UU Game Terminology - Effects|effect]] that states, "If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn|beginning of your turn]]," they are [[UU Game Terminology - Triggered|triggered]] now.
+
[[UU Game Terminology - Player|Players]] take turns by going clockwise around the table. Each turn is made up of 4 [[UU Game Terminology - Phase|phases]].  
* [[Draw phase]]: [[Draw|DRAW]] 1 card from the [[deck]].
+
* [[UU Game Terminology - Beginning of Turn Phase|Beginning of Turn Phase]]: If any [[UU Game Terminology - Cards|cards]] in your [[UU Game Terminology - Stable|Stable]] have an [[UU Game Terminology - Effects|effect]] that states, "If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[UU Game Terminology - Beginning of Turn Phase|beginning of your turn]]," they are [[UU Game Terminology - Triggered|triggered]] now.
* [[Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[Draw|DRAW]] an additional card from the [[deck]].
+
* [[UU Game Terminology - Draw phase|Draw phase]]: [[UU Game Terminology - Draw|DRAW]] 1 card from the [[UU Game Terminology - Deck|deck]].
* [[End of Turn Phase]]: [[UU Game Terminology - Discard|DISCARD]] until the number of [[cards]] in your [[UU Game Terminology - Hand|hand]] does not exceed the [[hand|hand limit]]. The [[Hand|hand limit]] is 7 cards ([[Effects|unless otherwise stated]]).
+
* [[UU Game Terminology - Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[UU Game Terminology - Draw|DRAW]] an additional card from the [[UU Game Terminology - Deck|deck]].
 +
* [[UU Game Terminology - End of Turn Phase|End of Turn Phase]]: [[UU Game Terminology - Discard|DISCARD]] until the number of [[UU Game Terminology - Cards|cards]] in your [[UU Game Terminology - Hand|hand]] does not exceed the [[UU Game Terminology - Hand|hand limit]]. The [[UU Game Terminology - Hand|hand limit]] is 7 cards ([[UU Game Terminology - Effects|unless otherwise stated]]).
  
 +
==Linear Progression of a player's Turn==
 +
*[[UU - Flare Gun|Flare Gun]] would be played prior to a player starting their turn. ''(Does not occur in a phase)''
 +
*[[UU - Puppicorn|Puppicorn]] effect triggers outside of a phase, if in a player's stable. ''(Does not occur in a phase)''
 +
  [[UU Game Terminology - Winning|Game status check - win condition]] or continue to the Beginning of turn phase.
  
== Gameplay Terminology. ==
+
*[[UU Game Terminology - Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]] - If any [[UU Game Terminology - Cards|cards]] in your Stable have an [[UU Game Terminology - Effects|effect]] that states, "If this card is in your Stable at the beginning of your turn," they are triggered now. If you move to your Draw phase without triggering an optional triggered [[UU Game Terminology - Effects|effect]], you can no longer trigger that [[UU Game Terminology - Effects|effect]] this turn.
<p>
+
  All effects have been resolved.
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
+
  [[UU Game Terminology - Winning|Game status check - win condition]] or continue to the next phase.
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
*[[Player]]
 
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
 
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
 
----
 
*[[Phase|Phase(s)]]
 
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
 
  
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
+
*[[UU Game Terminology - Draw phase|Phase 2:Draw]] - DRAW 1 card from the deck.
*[[Immunity]]
+
  DRAW any "extra" card effects resolved. Continue to next phase.
----
+
 
*[[Cards]]
+
*[[UU Game Terminology - Action Phase|Phase 3:Action]] - [[UU Game Terminology - Play|Play]] a [[UU Game Terminology - Cards|card]] from your [[UU Game Terminology - Hand|hand]] or [[UU Game Terminology - Draw|DRAW]] an additional [[UU Game Terminology - Cards|card]] from the [[UU Game Terminology - Deck|deck]].
**Card type:[[Downgrade]]
+
  All effects have been resolved.
**Card type:[[Instant]]
+
  [[UU Game Terminology - Winning|Game status check - win condition]] or continue to the next phase.
**Card type:[[Magic]]
+
 
**Card type:[[Upgrade]]
+
*[[UU Game Terminology - End of Turn Phase|Phase 4:End of Turn (''EOT'')]] - End of turn effects trigger simultaneously.
**Card type:[[Unicorn]]
+
  All effects have been resolved.
**Unicorn card type:[[Baby Unicorn|Baby]]
+
  Hand limit effect resolved.
**Unicorn card type:[[Basic Unicorn|Basic]]
+
  [[UU Game Terminology - Winning|Game status check - win condition]] or continue to the next player's turn.
**Unicorn card type:[[Magical Unicorn|Magical]]
+
 
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
+
=='''Gameplay Terminology'''==
----
+
{{Gameplay Terminology}}
*Game: [[Deck]]
 
*Game: [[Discard Pile]]
 
*Game: [[Nursery]]
 
----
 
*[[Choose|Choose]] (a card)
 
*[[UU Game Terminology - Destroy|Destroy]] (a card)
 
*[[Discard]] (a card)
 
*[[Draw]] (a card)
 
*[[Play]] (a card)
 
*[[Pull]] (a card)
 
*[[Replace]] (a card)
 
*[[Return]] (a card)
 
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
 
*[[Steal]] (a card)
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
**Effect: [[Directly]] (into stable)
 
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
 
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
 
**Effect: [[UU Game Terminology - Continuous|Continuous]]
 
**Effect: [[Mandatory]]
 
**Effect: [[UU Game Terminology - Optional|Optional]]
 
**Effect: [[UU Game Terminology - Triggered|Triggered]]
 
**Effect: [[Unless otherwise stated]]
 
**Effect: [[Search]]
 
**Effect: [[Shuffle]]
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
----
 
*Defined as:[[Seven Sacker]]
 
*Defined as:[[Masquerade]]
 
*Defined as:[[Flyers]]
 
*Defined as:[[Simultaneously]]
 
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 

Latest revision as of 12:48, 11 May 2022

  • Effects that cause the next turn to be skipped are cumulative.
    • Multiple skip next turn effects require a future turn(s) to be skipped.

Players take turns by going clockwise around the table. Each turn is made up of 4 phases.

Linear Progression of a player's Turn

  • Flare Gun would be played prior to a player starting their turn. (Does not occur in a phase)
  • Puppicorn effect triggers outside of a phase, if in a player's stable. (Does not occur in a phase)
  Game status check - win condition or continue to the Beginning of turn phase.
  • Phase 1:Beginning of Turn (BOT) - If any cards in your Stable have an effect that states, "If this card is in your Stable at the beginning of your turn," they are triggered now. If you move to your Draw phase without triggering an optional triggered effect, you can no longer trigger that effect this turn.
  All effects have been resolved.
  Game status check - win condition or continue to the next phase.
  DRAW any "extra" card effects resolved. Continue to next phase.
  All effects have been resolved.
  Game status check - win condition or continue to the next phase.
  All effects have been resolved.
  Hand limit effect resolved.
  Game status check - win condition or continue to the next player's turn.

Gameplay Terminology