Difference between revisions of "UU - Ultimate Unicorn Card"

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(Specific Card Rules and Information)
 
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<p align="center">
 
[[File:Cardtypebannerultimate.png|link=Epic Level Unicorn|700px]]</p>
 
 
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
 
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
* All [[Unicorn Cards|Unicorn cards]] in a [[Player|Player's]] [[UU Game Terminology - Stable|Stable]] count as ONE Unicorn for a game win condition (Unless otherwise stated).
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<br>[[File:Icon-ultimate.png]]'''Unicorn Cards '''have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game!
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* All [[UU - Unicorn Card|Unicorn cards]] in a [[UU Game Terminology - Player|Player's]] [[UU Game Terminology - Stable|Stable]] count as ONE Unicorn for a game win condition (Unless otherwise stated).
 
*Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
 
*Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
 
*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
 
*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
{| class="wikitable" style="text-align: left;"
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==Specific Card Rules and Information==
[[File:UU-Cntl-019.png|link=Ancestor Unicorn|100px]]
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{{Template:No requirement}}
[[File:UU-Cntl-017.png|link=Archangel Unicorn|100px]]
 
[[File:UU-Cntl-025.png|link=Chronocorn|100px]]
 
[[File:UU-Cntl-026.png|link=Elusive Oceolotcorn|100px]]
 
[[File:UU-Cntl-023.png|100px]]
 
[[File:UU-Cntl-020.png|100px]]
 
[[File:UU-Cntl-022.png|100px]]
 
[[File:UU-Cntl-024.png|100px]]
 
[[File:UU-Cntl-021.png|100px]]
 
[[File:UU-Cntl-018.png|100px]]
 
[[File:UU-Chao-025.png|100px]]
 
[[File:UU-Chao-020.png|100px]]
 
[[File:UU-Chao-021.png|100px]]
 
[[File:UU-Chao-023.png|100px]]
 
[[File:UU-Chao-018.png|100px]]
 
[[File:UU-Chao-022.png|100px]]
 
[[File:UU-Chao-019.png|100px]]
 
[[File:UU-Chao-026.png|100px]]
 
[[File:UU-Chao-024.png|100px]]
 
[[File:UU-Chao-017.png|100px]]
 
  
== Gameplay Terminology. ==
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'''Ultimate unicorn cards do not count as Magical unicorn cards.'''
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
*[[Player]]
 
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
 
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
 
----
 
*[[Phase|Phase(s)]]
 
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
 
  
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
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== Card List (last updated for Christmas Special)==
*[[Immunity]]
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
----
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* [[UU - Ancestor Unicorn|Ancestor Unicorn]]  
*[[Cards]]
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* [[UU - Archangel Unicorn|Archangel Unicorn]]  
**Card type:[[Downgrade]]
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* [[UU - Chronocorn|Chronocorn]]  
**Card type:[[Instant]]
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* [[UU - Elusive Oceloticorn|Elusive Oceloticorn]]  
**Card type:[[Magic]]
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* [[UU - Epic Level Unicorn|Epic Level Unicorn]]  
**Card type:[[Upgrade]]
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* [[UU - Frankencorn|Frankencorn]]  
**Card type:[[Unicorn]]
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* [[UU - Game Master Unicorn|Game Master Unicorn]]  
**Unicorn card type:[[Baby Unicorn|Baby]]
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* [[UU - Manticore Unicorn|Manticore Unicorn]]  
**Unicorn card type:[[Basic Unicorn|Basic]]
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* [[UU - Nightmare Unicorn|Nightmare Unicorn]]  
**Unicorn card type:[[Magical Unicorn|Magical]]
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* [[UU - Nine-Tailed Foxicorn|Nine-Tailed Foxicorn]]
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
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* [[UU - Puppetmaster Unicorn|Puppetmaster Unicorn]]  
----
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* [[UU - Shadow Unicorn|Shadow Unicorn]]  
*Game: [[Deck]]
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* [[UU - The Rad Scientist Unicorn|The Rad Scientist Unicorn]]  
*Game: [[Discard Pile]]
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* [[UU - The Reaper Unicorn|The Reaper Unicorn]]  
*Game: [[Nursery]]
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* [[UU - Time-Shifting Unicorn|Time-Shifting Unicorn]]  
----
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* [[UU - Unicorn of Conniving Artistry|Unicorn of Conniving Artistry]]  
*[[Choose|Choose]] (a card)
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* [[UU - Unicorn of Foreboding Doom|Unicorn of Foreboding Doom]]  
*[[UU Game Terminology - Destroy|Destroy]] (a card)
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* [[UU - Unicorn of Glory|Unicorn of Glory]]  
*[[Discard]] (a card)
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* [[UU - Unicorn of Misfortune|Unicorn of Misfortune]]  
*[[Draw]] (a card)
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* [[UU - Valkyrie Unicorn|Valkyrie Unicorn]]
*[[Play]] (a card)
 
*[[Pull]] (a card)
 
*[[Replace]] (a card)
 
*[[Return]] (a card)
 
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
 
*[[Steal]] (a card)
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
**Effect: [[Directly]] (into stable)
 
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
 
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
 
**Effect: [[UU Game Terminology - Continuous|Continuous]]
 
**Effect: [[Mandatory]]
 
**Effect: [[UU Game Terminology - Optional|Optional]]
 
**Effect: [[UU Game Terminology - Triggered|Triggered]]
 
**Effect: [[Unless otherwise stated]]
 
**Effect: [[Search]]
 
**Effect: [[Shuffle]]
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
----
 
*Defined as:[[Seven Sacker]]
 
*Defined as:[[Masquerade]]
 
*Defined as:[[Flyers]]
 
*Defined as:[[Simultaneously]]
 
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
 
</div>
 
</div>
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=='''Gameplay Terminology'''==
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{{Gameplay Terminology}}

Latest revision as of 21:40, 21 September 2023

Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
Icon-ultimate.pngUnicorn Cards have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game!

  • All Unicorn cards in a Player's Stable count as ONE Unicorn for a game win condition (Unless otherwise stated).
  • Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
  • When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.

Specific Card Rules and Information

Ultimate unicorn cards do not count as Magical unicorn cards.

Card List (last updated for Christmas Special)

Gameplay Terminology