Difference between revisions of "UU - Ultimate Unicorn Card"
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Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects. | Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects. | ||
<br>[[File:Icon-ultimate.png]]'''Unicorn Cards '''have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game! | <br>[[File:Icon-ultimate.png]]'''Unicorn Cards '''have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game! | ||
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*Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player. | *Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player. | ||
*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card. | *When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card. | ||
+ | ==Specific Card Rules and Information== | ||
+ | {| class="wikitable" style="text-align: center" | ||
+ | |style="text-align: center" style="background-color:lightblue"|'''This [[UU_Game_Terminology_-_Cards|card]] has no [[UU_Game_Terminology_-_Requirement|requirement]] preventing the [[UU_Game_Terminology_-_Play|playing]] of this [[UU_Game_Terminology_-_Cards|card]].''' | ||
+ | |- | ||
+ | |style="text-align: center" style="background-color:palegreen"|'''The [[UU_Game_Terminology_-_Cards|card]] must be placed into a [[UU_Game_Terminology_-_Stable|stable]]''' ''during the resolution of the [[UU_Game_Terminology_-_Cards|card]].'' | ||
+ | |} | ||
== Card List == | == Card List == |
Revision as of 13:16, 15 August 2020
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
Unicorn Cards have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game!
- All Unicorn cards in a Player's Stable count as ONE Unicorn for a game win condition (Unless otherwise stated).
- Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
- When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
Specific Card Rules and Information
This card has no requirement preventing the playing of this card. |
The card must be placed into a stable during the resolution of the card. |
Card List
- Ancestor Unicorn
- Archangel Unicorn
- Chronocorn
- Elusive Oceloticorn
- Epic Level Unicorn
- Frankencorn
- Game Master Unicorn
- Manticore Unicorn
- Nightmare Unicorn
- Nine-Tailed Foxicorn
- Puppetmaster Unicorn
- Shadow Unicorn
- The Rad Scientist Unicorn
- The Reaper Unicorn
- Time-Shifting Unicorn
- Unicorn of Conniving Artistry
- Unicorn of Foreboding Doom
- Unicorn of Glory
- Unicorn of Misfortune
- Valkyrie Unicorn
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously