Difference between revisions of "UU Game Terminology - Masquerade"

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<p align="center">__NOTOC__
 
[[File:UU-cardtypebannerMASQUERADE.png|700px]]</p>
 
[[File:UU-cardtypebannerMASQUERADE.png|700px]]</p>
  
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'''Currently there are 4 cards defined as "Masquerade" cards, All cards contain the effect text;'''
 
'''Currently there are 4 cards defined as "Masquerade" cards, All cards contain the effect text;'''
  
''"All of your Unicorns are considered'' '''"[[Masquerade|Masquerading]]"'''. ''Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your'' '''"[[Masquerade|Masquerader]]".'''"
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''"All of your Unicorns are considered'' '''"[[UU Game Terminology - Masquerade|Masquerading]]"'''. ''Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your'' '''"[[UU Game Terminology - Masquerade|Masquerader]]".'''"
 
==Gameplay Concepts==
 
==Gameplay Concepts==
'''There are two effect "concepts" that are active when a "[[Masquerade]]" card is in a [[UU Game Terminology - Stable|Stable]].'''
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'''There are two effect "concepts" that are active when a "[[UU Game Terminology - Masquerade|Masquerade]]" card is in a [[UU Game Terminology - Stable|Stable]].'''
*1. '''[[UU - Unicorn Card|Unicorns]] [[Masquerade|masquerade]] as a panda,cat,otter or shit, or as a combination of the 4 if a player is so unlucky to have multiple [[Masquerade|masquerade]] cards in the [[UU Game Terminology - Stable|Stable]].'''
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*1. '''[[UU - Unicorn Card|Unicorns]] [[UU Game Terminology - Masquerade|masquerade]] as a panda,cat,otter or shit, or as a combination of the 4 if a player is so unlucky to have multiple [[UU Game Terminology - Masquerade|masquerade]] cards in the [[UU Game Terminology - Stable|Stable]].'''
** ''[[UU - Unicorn Card|Unicorns cards]] are considered [[UU - Unicorn Card|unicorns]] when they enter a [[UU Game Terminology - Stable|Stable]], they [[Simultaneously]] trigger any effect and become the panda,cat,otter or shit (at the same time).''(i.e. ''[[UU - Barbed Wire|Barbed Wire]]'')
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** ''[[UU - Unicorn Card|Unicorns cards]] are considered [[UU - Unicorn Card|unicorns]] when they enter a [[UU Game Terminology - Stable|Stable]], they [[UU Game Terminology - Simultaneously|Simultaneously]] trigger any effect and become the panda,cat,otter or shit (at the same time).''(i.e. ''[[UU - Barbed Wire|Barbed Wire]]'')
** ''Being a [[Masquerade|Masquerading "non-unicorn"]] does '''NOT'' give any [[Immunity]] to any effect. You just have no [[UU - Unicorn Card|Unicorns]] (anymore).
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** ''Being a [[UU Game Terminology - Masquerade|Masquerading "non-unicorn"]] does '''NOT'' give any [[UU Game Terminology - Immunity|Immunity]] to any effect. You just have no [[UU - Unicorn Card|Unicorns]] (anymore).
*2. '''[[Masquerade]] Cards give [[UU Game Terminology - Continuous|Continuous]] [[Immunity]] to [[UU - Unicorn Card|Unicorn Cards]].'''
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*2. '''[[UU Game Terminology - Masquerade|Masquerade]] Cards give [[UU Game Terminology - Continuous|Continuous]] [[UU Game Terminology - Immunity|Immunity]] to [[UU - Unicorn Card|Unicorn Cards]].'''
 
** ''A [[UU - Unicorn Card|Unicorn Card]] is still a [[UU - Unicorn Card|Unicorn Card]].''
 
** ''A [[UU - Unicorn Card|Unicorn Card]] is still a [[UU - Unicorn Card|Unicorn Card]].''
** ''The [[Immunity]] protects it from being targeted by effects that effect [[UU - Unicorn Card|Unicorn Cards]], [[UU - Unicorn Card|Unicorn Cards]]'' '''CANNOT''' be chosen to be [[Destroy|destroyed]] by an opponent, or [[Sacrifice|sacrificed]] for a [[UU Game Terminology - Requirement|Requirement]].
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** ''The [[UU Game Terminology - Immunity|Immunity]] protects it from being targeted by effects that effect [[UU - Unicorn Card|Unicorn Cards]], [[UU - Unicorn Card|Unicorn Cards]]'' '''CANNOT''' be chosen to be [[UU Game Terminology - Destroy|destroyed]] by an opponent, or [[UU Game Terminology - Sacrifice|sacrificed]] for a [[UU Game Terminology - Requirement|Requirement]].
** ''The [[Immunity]] does'' ''NOT'' protect it from effects that [[UU Game Terminology - Destroy|Destroy]] a [[Cards|card]], or require the [[UU Game Terminology - Sacrifice|Sacrificed]] of a [[Cards|card]].
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** ''The [[UU Game Terminology - Immunity|Immunity]] does'' ''NOT'' protect it from effects that [[UU Game Terminology - Destroy|Destroy]] a [[UU Game Terminology - Cards|card]], or require the [[UU Game Terminology - Sacrifice|Sacrificed]] of a [[UU Game Terminology - Cards|card]].
  
 
=='''PANDAMONIUM'''==
 
=='''PANDAMONIUM'''==
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=='''Specific Card Rules and Information'''==
 
=='''Specific Card Rules and Information'''==
  
*'''You cannot win the game if a [[Masquerade]] card is in your Stable.'''
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*'''You cannot win the game if a [[UU Game Terminology - Masquerade|Masquerade]] card is in your Stable.'''
  
*'''If your card states that you can destroy or sacrifice a Unicorn card, then [[Masquerade]] cards will prevent you from doing so. If your card states that you can simply destroy or sacrifice a card, The [[Masquerade]] card will NOT prevent this.'''
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*'''If your card states that you can destroy or sacrifice a Unicorn card, then [[UU Game Terminology - Masquerade|Masquerade]] cards will prevent you from doing so. If your card states that you can simply destroy or sacrifice a card, The [[UU Game Terminology - Masquerade|Masquerade]] card will NOT prevent this.'''
  
*'''A [[Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect "[[Masquerade|Masquerader]]" or [[UU - Unicorn Card|Unicorn Cards]].'''
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*'''A [[UU Game Terminology - Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect "[[UU Game Terminology - Masquerade|Masquerader]]" or [[UU - Unicorn Card|Unicorn Cards]].'''
  
*'''Do my Unicorn card effects work if [[Masquerade]] card is in my Stable?''' ''Yes, their effects remain the same.''
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*'''Do my Unicorn card effects work if [[UU Game Terminology - Masquerade|Masquerade]] card is in my Stable?''' ''Yes, their effects remain the same.''
  
  
'''INTERACTION:''' [[Unicorn Lasso]]:If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn Phase|beginning of your turn]], you may [[Steal|STEAL]] a [[UU - Unicorn Card|Unicorn card]]. At the [[End of Turn Phase|end of your turn]], return that [[UU - Unicorn Card|Unicorn card]] to the [[UU Game Terminology - Stable|Stable]] from which you stole it.
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'''INTERACTION:''' [[UU - Unicorn Lasso|Unicorn Lasso]]:If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[UU Game Terminology - Beginning of Turn Phase|beginning of your turn]], you may [[UU Game Terminology - Steal|STEAL]] a [[UU - Unicorn Card|Unicorn card]]. At the [[UU Game Terminology - End of Turn Phase|end of your turn]], return that [[UU - Unicorn Card|Unicorn card]] to the [[UU Game Terminology - Stable|Stable]] from which you stole it.
<BR>'''RESULT:''' ''The stolen unicorn becomes a "[[Masquerade|Masquerader]]" simultaneously on entering the [[UU Game Terminology - Stable|Stable]]. The [[Masquerade]] card prevents [[Unicorn Lasso]] from returning the [[UU - Unicorn Card|Unicorn card]].''  
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<BR>'''RESULT:''' ''The stolen unicorn becomes a "[[UU Game Terminology - Masquerade|Masquerader]]" simultaneously on entering the [[UU Game Terminology - Stable|Stable]]. The [[UU Game Terminology - Masquerade|Masquerade]] card prevents [[UU - Unicorn Lasso|Unicorn Lasso]] from returning the [[UU - Unicorn Card|Unicorn card]].''  
  
'''INTERACTION:''' [[Tiny Stable]]: If at any time you have more than 5 Unicorns in your [[UU Game Terminology - Stable|Stable]], [[UU Game Terminology - Sacrifice|SACRIFICE]] a Unicorn card.
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'''INTERACTION:''' [[UU - Tiny Stable|Tiny Stable]]: If at any time you have more than 5 Unicorns in your [[UU Game Terminology - Stable|Stable]], [[UU Game Terminology - Sacrifice|SACRIFICE]] a Unicorn card.
<BR>'''RESULT:''' ''If [[Masquerade]] card left stable prior to [[Tiny Stable]] the player would then sacrifice down if required.
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<BR>'''RESULT:''' ''If [[UU Game Terminology - Masquerade|Masquerade]] card left stable prior to [[UU - Tiny Stable|Tiny Stable]] the player would then sacrifice down if required.
  
'''INTERACTION:''' [[UU - Barbed Wire|Barbed Wire]]: Each time a [[UU - Unicorn Card|Unicorn card]] [[Enter|enters]] or leaves your [[UU Game Terminology - Stable|Stable]], [[UU Game Terminology - Discard|DISCARD]] a card.
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'''INTERACTION:''' [[UU - Barbed Wire|Barbed Wire]]: Each time a [[UU - Unicorn Card|Unicorn card]] [[UU Game Terminology - Enter|enters]] or leaves your [[UU Game Terminology - Stable|Stable]], [[UU Game Terminology - Discard|DISCARD]] a card.
<BR>'''RESULT:''' ''A [[Unicorn]] entering a [[UU Game Terminology - Stable|Stable]] will simultaneously trigger [[UU - Barbed Wire|Barbed Wire]] and become a "[[Masquerade|Masquerader]]". When a "[[Masquerade|Masquerader]]" leaves the [[UU Game Terminology - Stable|Stable]] it is not a [[Unicorn]] to trigger [[UU - Barbed Wire|Barbed Wire]].''
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<BR>'''RESULT:''' ''A [[UU - Unicorn Card|Unicorn]] entering a [[UU Game Terminology - Stable|Stable]] will simultaneously trigger [[UU - Barbed Wire|Barbed Wire]] and become a "[[UU Game Terminology - Masquerade|Masquerader]]". When a "[[UU Game Terminology - Masquerade|Masquerader]]" leaves the [[UU Game Terminology - Stable|Stable]] it is not a [[UU - Unicorn Card|Unicorn]] to trigger [[UU - Barbed Wire|Barbed Wire]].''
  
'''INTERACTION:''' [[Nymphicorn]]: If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn Phase|beginning of your turn]], each player that does not have a [[Magical Unicorn]] card in their [[UU Game Terminology - Stable|Stable]] must [[UU Game Terminology - Discard|DISCARD]] a card.
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'''INTERACTION:''' [[UU - Nymphicorn|Nymphicorn]]: If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[UU Game Terminology - Beginning of Turn Phase|beginning of your turn]], each player that does not have a [[UU - Magical Unicorn Card|Magical Unicorn]] card in their [[UU Game Terminology - Stable|Stable]] must [[UU Game Terminology - Discard|DISCARD]] a card.
<BR>'''RESULT:''' ''A [[Magical Unicorn]] card must be in the [[UU Game Terminology - Stable|Stable]] or the [[Player]] will still have to [[Discard]] a card. A [[Masquerade]] card will not prevent this [[UU Game Terminology - Effects|effect]].''
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<BR>'''RESULT:''' ''A [[UU - Magical Unicorn Card|Magical Unicorn]] card must be in the [[UU Game Terminology - Stable|Stable]] or the [[UU Game Terminology - Player|Player]] will still have to [[UU Game Terminology - Discard|Discard]] a card. A [[UU Game Terminology - Masquerade|Masquerade]] card will not prevent this [[UU Game Terminology - Effects|effect]].''
  
 
=='''Gameplay Terminology'''==
 
=='''Gameplay Terminology'''==
 
{{Gameplay Terminology}}
 
{{Gameplay Terminology}}

Revision as of 14:40, 16 March 2020

UU-cardtypebannerMASQUERADE.png

  • the wearing of disguise. "dressing up, role playing, and masquerade"

Currently there are 4 cards defined as "Masquerade" cards, All cards contain the effect text;

"All of your Unicorns are considered "Masquerading". Cards that affect Unicorn cards do not affect your "Masquerader"."

Gameplay Concepts

There are two effect "concepts" that are active when a "Masquerade" card is in a Stable.

PANDAMONIUM

Second Print: All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.

OTTER DEVASTATION

C&C Print: All of your Unicorns are considered Otters. Cards that affect Unicorn cards do not affect your Otters.

CATASTROPHE

C&C Print: All of your Unicorns are considered Cats. Cards that affect Unicorn cards do not affect your Cats.

HORSE SHIT

NSFW Base: All of your Unicorns are considered Shits. Cards that affect Unicorn cards do not affect your Shits.


UU-Base-075-02.pngUU-ChCo-032.pngUU-ChCo-031.pngUU-NSFW-039-00.png

Specific Card Rules and Information

  • You cannot win the game if a Masquerade card is in your Stable.
  • If your card states that you can destroy or sacrifice a Unicorn card, then Masquerade cards will prevent you from doing so. If your card states that you can simply destroy or sacrifice a card, The Masquerade card will NOT prevent this.
  • Do my Unicorn card effects work if Masquerade card is in my Stable? Yes, their effects remain the same.


INTERACTION: Unicorn Lasso:If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it.
RESULT: The stolen unicorn becomes a "Masquerader" simultaneously on entering the Stable. The Masquerade card prevents Unicorn Lasso from returning the Unicorn card.

INTERACTION: Tiny Stable: If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card.
RESULT: If Masquerade card left stable prior to Tiny Stable the player would then sacrifice down if required.

INTERACTION: Barbed Wire: Each time a Unicorn card enters or leaves your Stable, DISCARD a card.
RESULT: A Unicorn entering a Stable will simultaneously trigger Barbed Wire and become a "Masquerader". When a "Masquerader" leaves the Stable it is not a Unicorn to trigger Barbed Wire.

INTERACTION: Nymphicorn: If this card is in your Stable at the beginning of your turn, each player that does not have a Magical Unicorn card in their Stable must DISCARD a card.
RESULT: A Magical Unicorn card must be in the Stable or the Player will still have to Discard a card. A Masquerade card will not prevent this effect.

Gameplay Terminology