UU - Ultimate Unicorn Card
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Revision as of 21:40, 21 September 2023 by WyvernWrath (talk | contribs) (→Specific Card Rules and Information)
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
Unicorn Cards have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game!
- All Unicorn cards in a Player's Stable count as ONE Unicorn for a game win condition (Unless otherwise stated).
- Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
- When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
Specific Card Rules and Information
- This card has no requirement effect text that prevents playing the card.
Ultimate unicorn cards do not count as Magical unicorn cards.
Card List (last updated for Christmas Special)
- Ancestor Unicorn
- Archangel Unicorn
- Chronocorn
- Elusive Oceloticorn
- Epic Level Unicorn
- Frankencorn
- Game Master Unicorn
- Manticore Unicorn
- Nightmare Unicorn
- Nine-Tailed Foxicorn
- Puppetmaster Unicorn
- Shadow Unicorn
- The Rad Scientist Unicorn
- The Reaper Unicorn
- Time-Shifting Unicorn
- Unicorn of Conniving Artistry
- Unicorn of Foreboding Doom
- Unicorn of Glory
- Unicorn of Misfortune
- Valkyrie Unicorn
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously