UU - Downgrade Card
Downgrade cards have a yellow corner with a down arrow symbol. Add a Downgrade card to another player's Stable to impose negative effects to that player. (Technically, you can add a Downgrade card to your own Stable, but you'll rarely want to do this.) A Downgrade card stays in a player's Stable until it is sacrificed or destroyed.
- If you have a Downgrade in your Stable, you may Sacrificed it as you would any other card. There are also some Unicorn card effects and Magic cards that can remove Downgrades.
Do I have to play Downgrade cards on opponents and Upgrade cards on myself?
You can play Upgrade and Downgrade cards into any player's Stable. This official statement from the official website confirms a game board location for these card types, this in no way states that you must declare the intended location prior to resolution of the card text.
Getting Rid of Downgrade Cards
Some card effects allow you to specifically remove Downgrade cards from your Stable. In addition, if a card's effect states "SACRIFICE a card," you can use that card to get rid of a Downgrade in your Stable (ex. "If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card, then DESTROY a card")
Card List
- Anti-Magic Bubble
- Autoerotic Asphyxiation
- Barbed Wire
- Black Hole
- Blinding Light
- Brain Freeze
- Broken Stable
- Catastrophe
- Cupcakes For Everyone
- Divine Peace
- Dragon Skies
- Dragon's Curse
- Dragon's Misfortune
- Greener Pastures
- Hex
- Horse Shit
- Limp Horn
- Medieval Sanitation
- Mid-sex Charlie Horse
- Nanny Cam
- Otter Devastation
- Pandamonium
- Restricted Area
- Sadistic Ritual
- Slowdown
- Sticky Situation
- Tiny Hooves
- Tiny Stable
- Tollbooth
- Unicorn Abduction
- Unicorn Butt Plug
- Unicorn Flatulence
- Unicorn Tax
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously