Difference between revisions of "UU Game Terminology - Masquerade"

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(Altered Gameplay concepts)
(ADVANCED explanation when one or more of these cards are in a stable;)
 
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<p align="center">__NOTOC__
 
<p align="center">__NOTOC__
 
[[File:UU-cardtypebannerMASQUERADE.png|700px]]</p>
 
[[File:UU-cardtypebannerMASQUERADE.png|700px]]</p>
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'''There are 5 cards defined as "Masquerade" cards;'''
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*'''[[UU - Pandamonium|PANDAMONIUM]]'''
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*'''[[UU - Otter Devastation|OTTER DEVASTATION]]'''
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*'''[[UU - Catastrophe|CATASTROPHE]]'''
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*'''[[UU - Horse Shit|HORSE SHIT]]'''
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*'''[[UU - Oh, Deer|OH, DEER]]'''
  
*'''the wearing of disguise.'''    ''"dressing up, role playing, and masquerade"''
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[[File:UU-Base-075-02.png|102px]][[File:UU-ChCo-032.png|100px]][[File:UU-ChCo-031.png|100px]][[File:UU-NSFW-039-00.png|100px]][[File:UU-Xmas-027.png|100px]]
 
----
 
----
'''There are 5 cards defined as "Masquerade" cards, All cards contain the effect text;'''
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=='''The simple explanation when one or more of these cards are in a stable;'''==
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[[File:UU - Masquerade.png|thumb|180px|'''If a simple explanation card version existed it would appear as this.''']]
  
''"All of your Unicorns are considered'' '''"[[UU Game Terminology - Masquerade|Masquerading]]"'''. ''Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your'' '''"[[UU Game Terminology - Masquerade|Masquerader]]".'''"
 
  
=='''PANDAMONIUM'''==
 
'''[[Info UU Second Print|Second Print]]: All of your Unicorns are considered Pandas. Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your Pandas.
 
  
=='''OTTER DEVASTATION'''==
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  '''1. You cannot win the game with the card in stable (unless dragons blessing is in stable too).'''  
'''[[Info UU CC Print|C&C Print]]: All of your Unicorns are considered Otters. Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your Otters.
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''Ask yourself "Is the card in your stable?" If the answer is Yes = you cannot win''
  
=='''CATASTROPHE'''==
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*''Unless dragon's blessing is in stable too.''
'''[[Info UU CC Print|C&C Print]]: All of your Unicorns are considered Cats. Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your Cats.
 
  
=='''HORSE SHIT'''==
 
'''[[Info UU NSFW Print|NSFW Base]]: All of your Unicorns are considered Shits. Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your Shits.
 
  
=='''OH, DEER'''==
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  '''2. No player can do anything to a unicorn card that's in that stable. (Nothing at all!).'''  
'''[[Info UU Xmas Print|Christmas Special Exp]]: All of your Unicorns are considered Reindeer. Cards that affect [[UU - Unicorn Card|Unicorn cards]] do not affect your Reindeer.
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''Ask yourself "would this card or effect do something, anything to a unicorn card in that stable?" If the answer is yes, you can't do it.''
----
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=='''Standard Game-play concepts'''==
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*If a card a player wants to play from hand with a requirement that would affect any unicorn card in that stable to fulfill that requirement, they are prevented from playing it.
'''During normal game-play, there are certain concepts that are always active and have no effect on the gameplay.'''
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*If an effect from a card in a stable it cannot affect any unicorn card in that stable, even from itself.
  
'''Unicorn cards are a physical component of the game, they are held by player's, physically placed into stables, some have effect text, some do not.''' ''These cards are always unicorn cards and cannot become something other than being a unicorn card.''
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  '''This is valid for all versions, no text changes alter the card effect.'''
  
'''When a unicorn card is in a player's stable each unicorn card is considered a "unicorn".'''  
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=='''ADVANCED explanation when one or more of these cards are in a stable;'''==
''This concept of "unicorn" has no physical component, "unicorns" do not have any effect text, the entire purpose of the "unicorn" concept is to determine the game-winning condition (usually 7 unicorns). Even though a "unicorn" has no physical component they are said to be in the stable.''
 
  
=='''Altered Gameplay concepts'''==
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'''These cards gives [[UU Game Terminology - Continuous|Continuous]] [[UU Game Terminology - Immunity|Immunity]] to [[UU - Unicorn Card|Unicorn Cards]] in the stable. Unicorn cards cannot be affected by anything.''' ''They are immune to both direct and indirect effects.'' '''No effect that would affect a unicorn card can target a unicorn card.'''
'''When in a stable there are 9 cards that alter the standard gameplay concept, of these 5 are masquerade cards, 3 have the [[UU Game Terminology - Blinding Effect|Blinding Effect]] and the other is [[UU - Tiny Stable|Tiny Stable]]. All of these cards alter the standard gameplay concepts above.'''
 
  
* '''When in a stable; you are prevented from winning. The win condition requires "unicorns", you do not have any to count. (Unless [[UU - Dragon's Blessing|Dragon's Blessing]] is in the stable also.)'''
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' If a targeted effect on a unicorn card is required to play a card the player is unable to play that card. ''Such as [[UU - Unicorns of the Apocalypse|Unicorns of the Apocalypse]] or a [[UU Game Terminology - Seven Sacker|Seven Sacker]]''
*'''WHEN A UNICORN CARD ENTERS A STABLE.''' ''A [[UU - Unicorn Card|Unicorn card]] is considered a unicorn, when they enter a stable they become a panda, cat, otter, shit or reindeer and also trigger any other continuous effects that may also be in a stable.'' (Such as [[UU - Barbed Wire|Barbed Wire]]).
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' Any unicorn card in your stable cannot be chosen for a sacrifice, destroy, steal (move), return,  remove, or replace effect.  
*'''A [[UU Game Terminology - Steal|STOLEN]] UNICORN CARD WILL NOT RETURN TO THE ORIGINAL [[UU Game Terminology - Stable|STABLE]], from a return effect.''' ''The card has immunity so the return effect will not affect [[UU - Unicorn Card|Unicorn Cards]].''
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' If a card a player wants to play from hand with a requirement that would affect any unicorn card in that stable to fulfill that requirement you are prevented from playing it.
*'''When a masquerade card is in a stable it causes the intangible "unicorn" concept to become a physical component. This causes Pandas, cats, otters, shits, and reindeer to have an immunity effect rather than the physical card in the stable and this immunity is extended to the card.''' 
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' A [[UU Game Terminology - Steal|STOLEN]] unicorn card will not return to original [[UU Game Terminology - Stable|stable]], from a return effect.
*'''[[UU Game Terminology - Masquerade|Masquerade]] Cards give [[UU Game Terminology - Continuous|Continuous]] [[UU Game Terminology - Immunity|Immunity]] to [[UU - Unicorn Card|Unicorn Cards]] in the stable.'''
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' If an effect of a card in a stable would require a sacrifice, a unicorn card is not a legitimate card that can be sacrificed. ''Such as [[UU - Glitter Bomb|Glitter Bomb]].''
** '''If a targeted effect on a unicorn card is required to play a card you are unable play that card.''' ''Any unicorn card in your stable cannot be chosen for a sacrifice, destroy, steal (move), return,  remove or replacement effect. An opponent cannot play a card that directly or indirectly targets a unicorn card. The player cannot play any card that has a requirement that would target a unicorn in their stable such as [[UU - Unicorns of the Apocalypse|Unicorns of the Apocalypse]] or a [[UU Game Terminology - Seven Sacker|Seven Sacker]]
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*'''[[UU Game Terminology - Immunity|The Unicorn cards have immunity.]]''' Unicorn cards cannot affect themselves. ''[[UU - Angel Unicorn|Angel Unicorn]] has a card effect that would be affecting a unicorn card.''
** '''If an effect of a card in a stable would require a sacrifice, a unicorn card is not a legitimate card that can be sacrificed.''' ''The card is immune to a sacrifice effect and cannot be affected by this effect, such as [[UU - Glitter Bomb|Glitter Bomb]] or even if the card would be sacrificing itself [[UU - Angel Unicorn|Angel Unicorn]] (the sacrifice cannot be made, if for a requirement it would not be fulfilled).'' ''([[UU - Angel Unicorn|Angel Unicorn]] has a card effect that would be affecting a unicorn card'' '''"itself"''' ''which it is protected from).''
 
*'''When a masquerade card is in a stable, it has no card effect that removes unicorn card effects.'''
 
**'''DO MY UNICORN CARD EFFECTS STILL WORK IF A [[UU Game Terminology - Masquerade|MASQUERADE]] CARD IS IN MY STABLE?''' ''Yes, their effects remain the same. (Masquerade cards have no text to change them.)''
 
  
*'''When a masquerade card is in a stable, it has no card effect that prevents replacement effects.'''
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*The win condition requires "unicorns", you do not have any to count.  '''Unless [[UU - Dragon's Blessing|Dragon's Blessing]] is in the stable also.'''
**'''The immunity granted from a [[UU Game Terminology - Masquerade|Masquerade]] card does not extend to unicorn card effects.''' ''The effect created from a unicorn card on another player's cards can still be replaced by other card effects instead.''
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*These cards have no requirement effect text that prevents playing the card.
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*When a masquerade card is in a stable, it has no card effect that removes unicorn card effects.
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**''DO MY UNICORN CARD EFFECTS STILL WORK IF A [[UU Game Terminology - Masquerade|MASQUERADE]] CARD IS IN MY STABLE?'' '''Yes, their effects remain the same. Masquerade cards have no text to change or remove card effects.'''
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*When a masquerade card is in a stable, it has no card effect that prevents replacement effects.
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**The immunity granted from a [[UU Game Terminology - Masquerade|Masquerade]] card does not extend to unicorn card effects. '''The effect created from a unicorn card in the stable on another player's cards can still be replaced by other card effects instead.'''
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*When a unicorn card enters a stable. The [[UU - Unicorn Card|Unicorn card]] is considered a unicorn, when they enter a stable they become a panda, cat, otter, shit, or reindeer and also trigger any other continuous effects that may also be in that stable. '''Such as [[UU - Barbed Wire|Barbed Wire]].'''
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*Unicorn Cards are only considered to be "something" (Unicorn, Panda etc) when that unicorn card is in a stable.When in a player's hand they are only unicorn cards. '''They do not have immunity from discard effects.'''
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*If a Masqerade card leaves a stable unicorn cards revert from being considered something back to being considered unicorns. '''No unicorn card effects will trigger at that time.'''
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*'''When multiple masquerade cards are in the same stable they do not protect against each other.''' ''Panda Cat Deer Shits Otters do not cancel each other. You are just very unlucky and have to clear all of them.
 
{{Template:Type}}
 
{{Template:Type}}
 
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[[File:UU-Base-075-02.png|104px]][[File:UU-ChCo-032.png|100px]][[File:UU-ChCo-031.png|100px]][[File:UU-NSFW-039-00.png|100px]][[File:UU-Xmas-027.png|100px]]
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{{Template:Blinding}}
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----
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=='''Altered Gameplay concepts'''==
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'''When in a stable, Masquerade cards alter [[UU Gameplay concepts|standard gameplay concepts]] as listed below.'''
  
==Specific Card Rules and Information==
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* '''The player is prevented from winning. The win condition requires "unicorns", you do not have any to count. (Unless [[UU - Dragon's Blessing|Dragon's Blessing]] is in the stable also.)'''
{{Template:No requirement}}
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*'''When a masquerade card is in a stable it causes the intangible "unicorn" concept to become a physical component. This causes Pandas, cats, otters, shits, and reindeer to have an immunity effect rather than the physical card in the stable and this immunity is extended to the card.''
* '''When in a stable; This card adds an immunity effect to; Unicorn Cards.''' ''This protection prevents a unicorn card from being targeted directly or indirectly by an effect.''
 
{{Template:Blinding}}
 
 
[[File:UU - PANADMONIUM spotlight.png|440px]]
 
[[File:UU - PANADMONIUM spotlight.png|440px]]
 
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----
 
=='''Gameplay Terminology'''==
 
=='''Gameplay Terminology'''==
 
{{Gameplay Terminology}}
 
{{Gameplay Terminology}}

Latest revision as of 10:53, 18 February 2024

UU-cardtypebannerMASQUERADE.png

There are 5 cards defined as "Masquerade" cards;

UU-Base-075-02.pngUU-ChCo-032.pngUU-ChCo-031.pngUU-NSFW-039-00.pngUU-Xmas-027.png


The simple explanation when one or more of these cards are in a stable;

If a simple explanation card version existed it would appear as this.


 1. You cannot win the game with the card in stable (unless dragons blessing is in stable too). 

Ask yourself "Is the card in your stable?" If the answer is Yes = you cannot win

  • Unless dragon's blessing is in stable too.


 2. No player can do anything to a unicorn card that's in that stable. (Nothing at all!). 

Ask yourself "would this card or effect do something, anything to a unicorn card in that stable?" If the answer is yes, you can't do it.

  • If a card a player wants to play from hand with a requirement that would affect any unicorn card in that stable to fulfill that requirement, they are prevented from playing it.
  • If an effect from a card in a stable it cannot affect any unicorn card in that stable, even from itself.
  This is valid for all versions, no text changes alter the card effect.

ADVANCED explanation when one or more of these cards are in a stable;

These cards gives Continuous Immunity to Unicorn Cards in the stable. Unicorn cards cannot be affected by anything. They are immune to both direct and indirect effects. No effect that would affect a unicorn card can target a unicorn card.

  • The win condition requires "unicorns", you do not have any to count. Unless Dragon's Blessing is in the stable also.
  • These cards have no requirement effect text that prevents playing the card.
  • When a masquerade card is in a stable, it has no card effect that removes unicorn card effects.
    • DO MY UNICORN CARD EFFECTS STILL WORK IF A MASQUERADE CARD IS IN MY STABLE? Yes, their effects remain the same. Masquerade cards have no text to change or remove card effects.
  • When a masquerade card is in a stable, it has no card effect that prevents replacement effects.
    • The immunity granted from a Masquerade card does not extend to unicorn card effects. The effect created from a unicorn card in the stable on another player's cards can still be replaced by other card effects instead.
  • When a unicorn card enters a stable. The Unicorn card is considered a unicorn, when they enter a stable they become a panda, cat, otter, shit, or reindeer and also trigger any other continuous effects that may also be in that stable. Such as Barbed Wire.
  • Unicorn Cards are only considered to be "something" (Unicorn, Panda etc) when that unicorn card is in a stable.When in a player's hand they are only unicorn cards. They do not have immunity from discard effects.
  • If a Masqerade card leaves a stable unicorn cards revert from being considered something back to being considered unicorns. No unicorn card effects will trigger at that time.
  • When multiple masquerade cards are in the same stable they do not protect against each other. Panda Cat Deer Shits Otters do not cancel each other. You are just very unlucky and have to clear all of them.
  • This card has no effect text that changes a card's type. Example; A Basic Unicorn card will always be a Basic Unicorn card.

Blinding Effect and Masquerade Effect

  • When a unicorn card enters a stable
    • Blinding Effect which has priority negates the unicorn card effect text and is considered a "basic unicorn" (instead of unicorn).
    • Masquerade Effect then gives immunity to the now "basic unicorn" it is now considered a "Panda", "cat", "otter", "shit", or reindeer" with its card effect. (It is now protected from the Blinding Effect).
    • The unicorn card has already entered the stable with negated card effect text so it will not trigger any enter effect. (The card did not enter with any effect text.)
    • The unicorn card leaving a stable will trigger any leave effect as the card is protected by from the Blinding Effect. (The card left the stable with its effect text.)

Altered Gameplay concepts

When in a stable, Masquerade cards alter standard gameplay concepts as listed below.

  • The player is prevented from winning. The win condition requires "unicorns", you do not have any to count. (Unless Dragon's Blessing is in the stable also.)
  • When a masquerade card is in a stable it causes the intangible "unicorn" concept to become a physical component. This causes Pandas, cats, otters, shits, and reindeer to have an immunity effect rather than the physical card in the stable and this immunity is extended to the card.

UU - PANADMONIUM spotlight.png


Gameplay Terminology